![]() since the global 'game' has been replaced with a table, we aren't actually indexing game ![]() Replacing the global game with a table which has a metatable when game is indexed, _index is called (assuming it’s a function and, a property wasn’t indexed for) which will return another fake object (a table) which can also be indexed. They could have a virtual workspace using tables and metamethods (e.g. The exploiter could also spoof the checked values, but that adds a huge layer of complexity that would hamper all but the most experienced exploiters. This is just a theory, it may take some time for me to apply it fully. So the exploiters can’t predict what snippet they will get.
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